Asked by Kanyapirom Sinpaibul on Jul 15, 2024
Verified
Which of the following is not a reason why increased aggression is of particular concern from playing violent video games?
A) Players actively engage in practicing violent acts.
B) The increased aggressiveness lasts for several minutes after playing.
C) Players are rewarded for participating in violent acts.
D) Players pay particular attention to weapons, outfitting, and ammunition types.
Violent Video Games
Digital games characterized by scenarios that encourage or involve virtual acts of aggression and violence.
Increased Aggressiveness
A rise in behavior intended to harm or assert dominance over another, often as a response to frustration or threat.
- Analyze the significance of aggression in the formation of social learning processes and behavioral outcomes.
Verified Answer
MM
Monica MosleyJul 21, 2024
Final Answer :
D
Explanation :
The reason why increased aggression is of particular concern from playing violent video games is not because players pay particular attention to weapons, outfitting, and ammunition types, but because players actively engage in practicing violent acts, the increased aggressiveness lasts for several minutes after playing, and players are rewarded for participating in violent acts.
Learning Objectives
- Analyze the significance of aggression in the formation of social learning processes and behavioral outcomes.
Related questions
The Four Interrelated Processes Involved in Observational Learning of Aggression ...
According to the Social Learning Theory of Aggression, Which of ...
In the Context of Aggression, Which of the Following Is ...
Kory Is a Preschool Child That Witnessed Another Child Acting ...
According to Social Learning Theory, an Aggressive Response ...